| Racing Sailor Code: YPR1 |
Club Racing Skipper Code: YPR3
|
This is your introduction world of yacht racing. Learn about all the facets of racing are covered while you gain skills that
will be the basis of your future racing.
AYF:
TL6 Club Crew (Part)Format:
4 x 4 hr on board includes 1 Club Race - 3 x 2.5 hr theorySubjects:
Race Preparation - Safety - Equipment and Layout -Handling Gear - Deck Work - Maintenance and Repairs - Weather
Forecasts, Wind and Observations - Tide and Current - Tuning the Boat - Spars and Rigs - Sail Trim - Sailhandling -
Racing Procedures and Rules - Course types - Collision Prevention Rules - Basic Tactics and Strategies -
Mooring, Anchoring & Berthing - Terminology.
Gain the confidence and skills to contribute as a crew on yachts racing at your club.
AYF:
TL6 Club CrewFormat:
4 x 4 hr on board includes 2 Club Race - 2 x 2..5 hr theorySubjects:
Race Preparation - Advanced Deck work - Application of Weather Forecasts, Wind and Observations -Using the Tide and Current - Tuning Boats - Spars & Rigs - Mainsail, Headsail & Spinnaker trim - Racing Rules -
Sailing Fast Course - Boat v Boat tactics & strategies
Club Racing Skipper Code: YPR3
Go racing with the confidence to enter races at your own club. Skipper the yacht, organise the crew and
manage the yacht around the Club's course.
AYF: TL6 Club RacingFormat:
4 x 4 hr on board includes 2 Club Races - 3 x 2.5 hr theorySubjects:
Entering the Race- Preparation of the Yacht - Sails Selection & Position - Boat Equipment -Safety & Emergency - Start Procedures - Use of Running rigging & Equipment - Crew Responsibilities -
Concept of Wind Shifts - Race Planning - How Sails Work - True & Apparent Wind - Concept of VMG -
Mast Rake/Centres of Effort - Different Shapes - Draft - Telltales - Twist & Slot - Rig configurations -
Tacks & Gybes - Crew Sequence & Techniques - Basic Starting - Course Tactics - Tactical techniques